About
Developer, designer, and lifelong gamer.
I'm a game developer who builds games and interactive applications end to end — from the first design sketch to the shipped build. I'm happiest when systems click into place and players lose track of time.
This site is the home for that work. Each project links out to its repository, live build, or media so you can dig as deep as you like. (Replace this placeholder bio with your own story.)
Toolkit
Skills & tech stack
A starting set — edit about.html to match your real toolkit.
- Python
- TypeScript
- Game Design
- Gameplay Programming
- 2D / Pixel-Art Games
- Action RPG Systems
- Tools & Automation
- Video Processing
- Unity Asset Pipelines
- HTML & CSS
Team
Staff
The people behind RPG4YOU.
Keith C. Estanol
- Design
- Staff Engineer
- Infrastructure Engineer
Kelly Estanol
- Financial Advisor
Journey
A few milestones
Placeholder timeline — swap in your own history.
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Now
Building & shipping
Actively developing games and tools, with new projects landing on the portfolio.
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Earlier
Honing the craft
Years spent learning engines, systems design, and what makes a game feel good to play.
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The start
First lines of code
Where it began — turning the urge to make games into the skills to actually ship them.