About

Developer, designer, and lifelong gamer.

I'm a game developer who builds games and interactive applications end to end — from the first design sketch to the shipped build. I'm happiest when systems click into place and players lose track of time.

This site is the home for that work. Each project links out to its repository, live build, or media so you can dig as deep as you like. (Replace this placeholder bio with your own story.)

Toolkit

Skills & tech stack

A starting set — edit about.html to match your real toolkit.

  • Python
  • TypeScript
  • Game Design
  • Gameplay Programming
  • 2D / Pixel-Art Games
  • Action RPG Systems
  • Tools & Automation
  • Video Processing
  • Unity Asset Pipelines
  • HTML & CSS

Team

Staff

The people behind RPG4YOU.

Keith C. Estanol

  • Design
  • Staff Engineer
  • Infrastructure Engineer

Kelly Estanol

  • Financial Advisor

Journey

A few milestones

Placeholder timeline — swap in your own history.

  • Now

    Building & shipping

    Actively developing games and tools, with new projects landing on the portfolio.

  • Earlier

    Honing the craft

    Years spent learning engines, systems design, and what makes a game feel good to play.

  • The start

    First lines of code

    Where it began — turning the urge to make games into the skills to actually ship them.

Want the full story?

Reach out and let's talk games, roles, or collaborations.